Shot 1, introduction shot, introduction to Atlantis city, that’s the main idea in the design of the shot that I was working on for the project. Part of the project, the world builders project the one that’s explain later on, asks to deconstruct a shot from an existing film for inspiration, and for that I’m using the first shot from a movie that actually shows Atlantis which is: “Journey 2: The Mysterious Island”.The introduction shot is pretty similar to what we as team have in mind for our own introductory shot.
The whole project consists on create a fake trailer base on a scene from a book, the chosen book is “20 000 leagues under the sea” by Jules Verne. The scene that we are focusing on is the one where Atlantis is discovered. The shot that I’m in charge on is actually the opening one, the one that introduce to this lost city.
The actually video reference to that is the next one that can be easy find on YouTube:
The shot that I’m focusing on is the first one from this sequence and it’s about 5 seconds in length. That is the same length of our own opening shot.That movie that I have chosen to analyse is also based on a novel by Jules Verne, “The Mysterious Island”.
That movie was released on February 2012 and it belongs to the action, adventure, family and Science Fiction & Fantasy film genres. In simple words that movie basically tells the story of the young man who goes with a small group to the adventure in search and rescue a member of the family after receiving a letter with instructions of how to find this mysterious island that results to be the Atlantis lost city.
In the shot that I have chosen is an introduction shot, it starts by showing the forest where the characters came from to the full view of the lost city. The characters were in the top of area, standing up and the shot goes with constant movement of the camera than in the end stops slowly to just focus in the whole scene and that’s one of the things that I like more from it.
From there I could also point out that it’s important shot because not only maintain focus on the main asset that is the whole city in that movie, but also it shows a good composition on it. It also shows what is before it, doesn’t go direct to the main location but instead goes from behind/before to showing that it’s not all only about that place, that city but also allow us to know that there is something else going on. Through interesting camera movement the shot also gives us more information about the general environment and location of where the city is.
Now, talking in a technical terms I would say that in that the shot has a nice camera movement, camera angle and framing; those are the points that I mostly like form that and actually can be use to complete and do my own shot; or well try to imitate a bit, because the propose of my shot in the project doesn’t really need to main focus that much our main city, that’s why I thinking that the best thing that could work nicely in the project is actually leave the camera a bit behind.