Indiana Jones Adventures


Published on Apr 26, 2018

I want to special thank everyone that has supported me through this project.
This project had been my biggest challenge so far.
I do appreciate all the support and encouragement during all the time that it took to create it. Thank you very much.

Animation:
Lizzet Arias Rhor (LAriasRhor – https://www.youtube.com/channel/UCWv09urAZsNypyZBhermtAg)

Sounds FX:
Hayfa Numa (https://www.hayfanuma.com/)

Music taken from:
https://www.youtube.com/audiolibrary/music (Epic Journey – Yung Logos)

 

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CIU 211 – CIU211.2 Interdisciplinary creative project

CIU211.2  Interdisciplinary Creative Project - Final deliverables_Poster Animation - Lizzet Arias Rhor.png
Animation side of the project.

The idea behind this interactive poster concept is to create a collage of the different subcultures that exist within games and animation. My project partner (Lizzet) and I felt that people either tend to overlook or were unaware of how diverse the subcultures were that existed within these two areas.

As such, we wanted to create a poster that helped showcase this. The idea was that the viewer would be able to move their mouse cursor over one of the images, which would then have a highlighted box around it. Clicking upon the image would then lead the viewer to a fact-sheet that had some facts regarding the subculture.

MacLeodn, N. (2018). Interactive Poster Concept [CIU211]. [online] MacLeodn Game Dev. Available at: https://macleodngamedev.wordpress.com/2018/04/18/interactive-poster-concept-ciu211/  [Accessed 27 Apr. 2018].

I had work with Narisa MacLeod for this project and this is the result of it. I’m sharing what she had already shared to avoid an exact copy from her. Basically this project help us to understand more about subcultures within our disciplines that are games designer and animation.

CIU211.2 Interdisciplinary Creative Project - Final deliverables_Final Poster

Poster Collage Complete.

CIU211.2  Interdisciplinary Creative Project - Final deliverables_Final Poster with Interact Concept.pngThe concept of how the interactivity would work using eSports image as an example.

Those images will contain links that will open the fact-sheet in another page with small information.

Example Fact-sheet Links (for animation):

Fandom
“Otaku”

References:

Poster (animation) images References:

Cite quote from Narisa blog:

Fact-sheets References:

 

 

 

 

 

CIU211 – Globalization and Intercultural Perspectives

https://docs.google.com/presentation/d/1hoCCYPiC9uJcEQH4sIeT0qs9W_jBG8HkpXAvNkUugXQ/edit?usp=sharing PowerPoint presentation.

Script:

CIU211.1   Dialectical Inquiry

By Lizzet Arias Rhor

Globalization and Intercultural Perspectives

But first,

What’s globalization?

Globalization is the trend of increasing interaction between people on a worldwide scale. Due to advances in transportation and communication technology, nominally beginning with the steamship and the telegraph in the early to mid-1800s.

With increased interactions between nation-states and individuals came the growth of international trade, ideas, and culture.
Primarily an economic process of integration that has social and cultural aspects.
With the rise of the Internet, the world has become a smorgasbord of cultures.

There is a link between culture and development. This is especially when development is seen more broadly. This link between culture and development could be seen from the point of view that culture can serve as ultimate catalyst or even hindrance for development.

And then,

What’s Intercultural Perspectives?

Intercultural describes communities in which there is a deep understanding and respect for all cultures. Intercultural communication focuses on the mutual exchange.
Intercultural competence is a range of cognitive, affective, and behavioral skills that lead to communicate effectively and appropriately with people of other cultures.

The addition of “inter-“to “cultural” signals the shift to a second-order logical type. Whatever it is called – intercultural or cross-cultural competence or adaptation – this type of phenomenon exists on a meta-level to culture. Intercultural operations assume that one’s own and other cultures have been defined and described, and that the attention is now on how to analyze and manage relations among them.

Intercultural describes communities in which there is a deep understanding and respect for all cultures. Intercultural communication focuses on the mutual exchange of ideas and cultural norms and the development of deep relationships. In an intercultural society, no one is left unchanged because everyone learns from one another and grows together.

Appropriate intercultural communication includes behaviors that suit the expectations of a specific culture, the characteristics of the situation, and the level of the relationship between the parties involved in the situation.

As you can see the word ‘culture’ is repeated in both definitions, and that made me wonder, then,

What’s a culture?

One sense of culture as an attribute of the individual has been the degree to which they have cultivated a particular level of sophistication in the arts, sciences, education, or manners.
A “culture” is the set of customs, traditions, and values of a society or community, such as an ethnic group or nation.
Culture is the set of knowledge acquired over time.

In the humanities, one sense of culture as an attribute of the individual has been the degree to which they have cultivated a particular level of sophistication in the arts, sciences, education, or manners. The level of cultural sophistication has also sometimes been seen to distinguish civilizations from less complex societies.

Mass culture refers to the mass-produced and mass mediated forms of consumer culture that emerged in the 20th century.

Sometimes “culture” is also used to describe specific practices within a subgroup of a society, a subculture (e.g. “bro culture”), or a counterculture. Within cultural anthropology, the ideology and analytical stance of cultural relativism holds that cultures cannot easily be objectively ranked or evaluated because any evaluation is necessarily situated within the value system of a given culture.

Then in,

Conclusion

It’s necessary to understand what’s a culture to know a better the definition of intercultural perspective to finally have a better image of globalization. Globalization is not just connections or getting closed via communications systems in the worldwide. It is also approached intercultural. It’s know and understand others cultures to be able to be unite. It should be the link between culture and development for all of us.

Resources:

 

Major Project- “Indiana Jones Adventures”

2018
2018 banner – It had been so long since I do one of these.

At the end of last year, in the last term I started working my major project. In the beginning it didn’t have an actual name, now it’s known as “Indiana Jones Adventures”. During last year, I did all the pre-production for it. Now I have been working on the production of this one. The project consist in create a title sequence of a “reboot” TV series for kids and adults in a cartoon style.

So far the project haven’t need a blog entry, most of my WIPs have been posted on my DeviantArt or on my New YouTube channel exclusive for it. I have also posted the advance so far on my Tumblr blog, as an alternative of social media that made it easy to share it with others. As well of course, in my Facebook page for the same reason as Tumblr.

This is solo project, I had to created all the assets and edited existing audio to made the animation so far. I’m planning in getting help for the audio, if I managed that, then the audio won’t be weak. So far the project had had its ups and downs, but I had managed to pass through those. I had learned much about animation, specially 2D animation that was my weak point. I’m using a “new” technique – for me at least- named “puppet” animation and using after effects as the main program for it. I also using what its call “pre-comps” to help me do it easier than I expected.

To see more about it, please check my other social medias previous mentioned and thank you for your support. Feel free to follow me in any of those other social medias as well.

From last Semester

Hello everyone, it had been awhile since my last entry. I kept working and updating some of my projects even after I presented the showreel in the exhibition for that semester. Now I’ll share what I had forgot share from last term. Including the result of the new specialization project.


http://fav.me/dboilla

http://fav.me/dboill8

http://fav.me/dboilm6

http://fav.me/dboinl2

http://fav.me/dboimfa

All of these images/gifs are available on their respective link on my DeviantArt account with their descriptions.

Post Mortem- Cross-discipline project

Cross-discipline project is the project that it’s done between two or more disciplines.  I worked with two projects, both with the end product as a game. The first project, I was listed to do animation of some characters; it changed when it was not a real communication and time was running out. The second project, I was offered to help creating some assets; in this case two variations of rocks.

As well I would show the result of those assets that I did for both projects, the two rocks and the ground “texture” with normal, that was what I change since there were not character to be animate it in time.

Rock 01:

Rock 2:

Ground:

Ground Final

Now I going to reflect on it in the next parts.

Project management reflection

For a cross-discipline project the essential is to have a good communication system. For both projects in the beginning once it was pitch to us, and we decided to join them the communication system was stable and figure out. The problem began with the first project that I signed up, that the main person in charge of it didn’t even know how slack works correctly nor ask for help about it. That did push the progress of that project behind.

Once some time has passed, I was need to work on it, I found a wall that didn’t seem to be destroyed, methodically talking. We did have a google drive folder to share files and such in both projects and that’s was working very well on both. I did checked constantly on the drive to see if at least in that way there some kind of communication for the first project and it wasn’t. That’s why and when I decided that project probably wasn’t going to work out for me and I joined the second project.

The second project, didn’t only cont with the drive and slack channel, but with a spreadsheet that everyone can edit and update process. That helped everyone who was working on that project.

Creative work and processes reflection

While I was originally listed for animation I couldn’t do it without the asset to be animate that was the work of someone else. I asked for another project, and I ended working making two variations of rocks. To do this rocks, I actually followed a very useful tutorial that I was suggested while doing the world builders project.

The rocks with the help of that tutorial was done easily and faster than I expected. Then I proceed with the texturing process use for Quixel. I did have some previous knowledge on Quixel from past projects, so applying it wasn’t as difficult as I thought. Finally I did share the files with the correct textures on the drive and my work were done.

Although, I had done one project, I insist talking with the one that originally contacted us to work on the first project and ask him directly if there were something else I could try, and that’s how I ended doing a “texture” (as how he requested) of a ground. For that I when with the simple as made a plane and add again the texture on Quixel.

I choice to work on texturing with Quixel not only because I did some work on that before, but also because it export textures easy to made them compatibles an easy to use on UE4 that’s what was used to create the games.

I think that use 3D Max to create the assets and then texture on Quixel made it easy and faster for this type of work.

Reflection on roles and transferable skills

For both projects that I participate on, I can easy say that I was just another generalist 3D assets creator. Also I was part of the animators team on both projects just for being in the animation class. Now, in general, I want to believe that both projects in the end worked and got nice result. Although communication was a main issue for one of those, I know both ended well.

I supposed on a next time I should try and ask directly to the main source of the project form the beginning if I saw the communication being so weak.